BustaNetClient() | BustaNetClient | |
connect(char *IP, Uint16 serverPort) | BustaNetClient | |
disconnect() | BustaNetClient | |
getMPGS() | BustaNetClient | |
getPriorityQ() | BustaNetClient | |
getSandwichQ() | BustaNetClient | |
getServerName() | BustaNetClient | |
init() | BustaNetClient | |
joinGame(char *playerName) | BustaNetClient | |
processNet() | BustaNetClient | |
sendCharSelect(BustaModelCharacter character) | BustaNetClient | |
sendCursor(BustaModelPosition *cursor) | BustaNetClient | |
sendGameOver() | BustaNetClient | |
sendOpponentViewReq(int opponentID) | BustaNetClient | |
sendReady() | BustaNetClient | |
sendSandwich(int opponentID, SpecialSandwich sandwich) | BustaNetClient | |
sendState(BustaModelGameState *gs) | BustaNetClient | |
~BustaNetClient() | BustaNetClient |