Main Page | Class List | Class Members

client Struct Reference

Representation of a client connected to the server. More...

#include <BustaNetServer.h>

List of all members.

Public Attributes

bool active
 Whether this client record is in use by a real client.
bool ready
 Whether a ready msg has been received from this client.
bool char_selected
 Whether the client has selected a character.
netGameStatefocus_opp
 The oppononent that the player is viewing in full.
IPaddress address
 The ip address and port of the client.
TCPsocket socket
 The socket used to connect to this client.
int id_number
 The identification number of the client.
char * name
 The client's player's name.


Detailed Description

Representation of a client connected to the server.

The struct contains information regarding a client connected to the server. This is used by the server to maintain an accurate listing of all connected clients.


Generated on Tue Aug 2 22:03:10 2005 for BustaSandwich Server by  doxygen 1.4.2-20050421